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Intellectual system for operational diagnosis and management of a football game course (0.6 Mb, pdf) Read
Authors:
Соловьев Виктор Иванович
Annotation:

This article contains information about creation of a system of prompt diagnosis and management of football games on basis of new information technology methods and modern ontological approach in the field of football. Playing football team is considered as complicated organized object, which by analogy with the living organism is characterized by the presence of functional bodies, their condition and the identification of causal relationships in disorders of the team actions. The author terminology of team actions and disorders of the game’s course is explained in the aspect of the model's characteristics of the game processes. These include: - ineffective team actions; - passive team actions; - monotonous team actions. We also introduce an indicator of common result of team actions in accordance with the game tactics and tasks. Cumulative score and prognosis of probability of current conditions are continuously done in the course of the game in accordance with the computational procedures of fuzzy logic. Application of new methods of information technologies has allowed to: 1 . formulate the basic types of disorders of organs and the team actions in the whole, including: ineficiency, passivity and monotony. 2. give the current cumulative quantification of the degree of disorder of certain bodies and actions of the whole team on the basis of the expression and use of knowledge in the field of football and the use of methods of fuzzy logic. A variant of the system prompt diagnosis and management of the course of the football game is presented.

Bibliography:
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